Electronic Literature
Electronic Literature

Electronic Literature considers new forms and genres of writing that exploit the capabilities of computers and networks – literature that would not be possible without the contemporary digital context.

In this book, Rettberg places the most significant genres of electronic literature in historical, technological, and cultural contexts. These include hypertext fiction, combinatory poetics, interactive fiction (and other game-based digital literary work), kinetic and interactive poetry, and networked writing based on our collective experience of the Internet. He argues that electronic literature demands to be read both through the lens of experimental literary practices dating back to the early twentieth century and through the specificities of the technology and software used to produce the work.

Considering electronic literature as a subject in totality, this book provides a vital introduction to a dynamic field that both reacts to avant-garde literary and art traditions and generates new forms of narrative and poetic work particular to the twenty-first century. It is essential reading for students and researchers in disciplines including literary studies, media and communications, art, and creative writing.

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  • November 2018 (pb)
    November 2018 (hb)
  • 234 pages
  • 152 x 229 mm / 6 x 9 in
Available Formats
  • Hardback $69.95
  • 9781509516773
  • Paperback $24.95
  • 9781509516780
  • Open eBook $24.95
  • 9781509516810
Table of Contents

Acknowledgments


Chapter 1: Genres of Electronic Literature

Chapter 2: Combinatory Poetics

Chapter 3: Hypertext Fiction

Chapter 4: Interactive Fiction and Other Gamelike Forms

Chapter 5: Kinetic and Interactive Poetry

Chapter 6: Network Writing

Chapter 7: Divergent Streams


References

Index

About the Author

Scott Rettberg is Professor of Digital Culture at the University of Bergen

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